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Many of them required an insane amount of grinding or luck. The achievement I have probably spent the most time acquiring would be the 100 mounts in World of Warcraft. I Will Haunt You: I honestly think that any game that requires multiple playthroughs to get an achievement is considered a "ridiculous length" and by that definition I have done that more than a few times. Sward: I once let one of my sims die by lightning because he needed to stay fishing outside cause I needed a cowplant seed.
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It's worth noting I've attempted the achievement to play for the entire duration of a Tuesday. Stanley Parable has the weirdest and best achievements in any game, and right now I'm about a week off of the "Go Outside" achievement. Thing is, sometimes, these games have the most mental achievements. This includes every achievement, item, collectible, just everything. I started the second game and almost immediately felt burnt out.ĭelirusRex: I'm a completionist, I just need to get everything in every game, period.
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#Hotline miami 2 achievements series
There's an interesting side note: the original Assassin's Creed is the only game in the series that I actually finished, and I suspect all that wasted time collecting every last flag, saving every citizen, etc. I want to make sure I don't miss out on parts of the story, but inevitably the few lines of text or whatever aren't worth the effort.Ī few games where I collected everything that immediately come to mind: the original Assassin's Creed, Batman Arkham Asylum, and most recently I've been poking at Journey to the Savage Planet. There's usually no good reason to obsess over these things, and it's a big part of why I avoid MMOs-if I let them, they'd get their hooks in deep. Jarred Walton: Any game where I do 100 percent collection of whatever things you can find feels ridiculous in retrospect.